THE S.T.R.I.K.E. 7 PART 1
The small plastic case includes replacement WASD and Arrow keys, an allen wrench/key (thanks to Tyler for pointing this out to us - we didn't pay much attention to it), a key remover, 6 screws and a longer connection cable (you will see where you need to use that later on).
The two main body pieces (QWERTY, number pad) are separate by default but you just need to bring them together to get yourself a normal sized keyboard.
Compared to other keyboards the S.T.R.I.K.E. 7 has a shorter space button but a larger one in width (so it's quite easy to use).
The C1-C5 keys you see right above the arrow keys are fully programmable macro buttons placed slightly lower than the rest to avoid pressing them by accident.
Some of the F keys (F5-F12) can also be used as the top special keys of the number pad.
A large section of the bottom is made by metal making the S.T.R.I.K.E. 7 extremely sturdy as a whole.
Even the height adjusters are made out of metal and rubber and as you can see they offer a good lift distance from the desk.
You can also use screws to secure the two keyboard pieces in place (and the small macro button panel).
Now if some of you are wondering how the various parts of the S.T.R.I.K.E. 7 communicate together that's easy and so Mad Catz has placed several connectors on each part which in turn connect to the Venom screen (seen later on).